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 SynchronEX Backup & FTP  License: Freeware

 
  SynchronEX is a versatile tool for synchronization, backup and FTP of files and directories - optimized for one-click automation and supporting shell usage. Possible applications are laptop/server-synchronisation, backup and incremental backup over network or local paths, automated incremental FTP upload of web sites, ZIP archives, multi-point authoring with collision detection, consistent synchronization of work and home computer via disk or net. For advanced usage it supports super and sub syncs, nested syncs, remove or hard syncs, multi root syncs, one-way syncs, complex exclude and include patterns, Python scripting, etc. It is not only a file and directory synchronizer, many additional tools are included, like finding duplicate files and empty directories. It is basically a shell application, but is well integrated into the Windows Explorer. A key concept of SychronEX are small sync config files, usually placed at the root point of the file tree of interest.

Author:
Robert Kiendl| Date: 16-07-2003 | Size: 600 KB
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 SpriteCraft  License: Freeware

 
  SpriteCraft is a sprite game engine for quick and easy development of qualitative 2D games. With SpriteCraft even a beginner programmer can quickly create a game in any suitable programming language. If you want to: - create great games without writing tons of code; - program games quickly and easily; - develop games with your favorite programming language and in your favorite programming style, then SpriteCraft is definitely what you need! Features: - High-level objects management SpriteCraft provides high-level, easy and clear management for all the game objects. Besides of that, it allows you to efficiently automate some operations and assign specific reactions on a variety of events. - "2D via 3D" approach Although SpriteCraft provides author with a sprite-level interface, the engine itself works with 3D objects and intensively uses the extended capabilities of 3D-accelerators. This allows to perform a lot of calculating operations directly on the video card and lower CPU usage. - Basic particles system Particle systems are required to show various explosions, trails, fire, fog, smoke and other similar effects. - Creating tile maps Tile maps allow you to create scrolling background which can also be cycled and/or multi-layered. Tile maps are really indispensable in creating scroll-shooters and other scrolling arcade games. - Collision detection SpriteCraft gives you convenient mechanisms both for automatic and explicit collision detection. During collision check, the sprite may be considered as a circle, a rect, or a bitmask, which grants you with a range of comparing types, from faster "circle-to-circle" upto slower "pixel-to-pixel". Other features: - OpenGL and Direct3D/DirectSound/DirectInput support - You can write you games in any language supporting COM: Microsoft Visual C++, Microsoft Visual Basic, Borland Delphi, VBScript or JavaScript. - Powerful scripting language

Author:
MoleStudio.com| Date: 11-03-2004 | Size: 1090 KB
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